AI Insights · Timothy · October 2021
Top 5 Basketball Games on Android in Latin America Q3 2021
Analyzing the performance of the top basketball games on the Android platform in Latin America during Q3 2021, with insights on weekly downloads, revenue, and active users.
In the third quarter of 2021, the top basketball games on the Android platform in Latin America demonstrated varied performance metrics. Here’s a closer look at the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
NBA LIVE Mobile Basketball from Electronic Arts saw fluctuating weekly revenue, peaking at approximately $2.9K in early August and closing the quarter with about $1.3K. The game experienced a high of around 79K downloads in early August, with a decline to approximately 57.8K by the end of September. Active users increased from 383.9K at the start of the quarter to a peak of 427K in early August, before dropping to 379K by the end of September.
Basketball Arena: Online Game from Masomo Gaming exhibited an upward trend in weekly revenue, reaching about $2.2K in early September. Downloads saw a notable increase, peaking at 69.4K in early August and stabilizing around 46.5K by the end of September. Active users grew significantly from 102.5K at the start of the quarter to a high of 173K in mid-August, before slightly decreasing to 137.9K by the end of September.
SLAM DUNK from TV Animation by Program Twenty Three had modest weekly revenue, with a peak of $1.5K in mid-August. Downloads remained relatively low, with a high of 591 in late July, and active users peaked at 1.2K in late July before declining to 832 by the end of September.
NBA 2K Mobile Basketball Game from 2K, Inc. saw a steady weekly revenue increase, peaking at $1K in late August. Downloads reached a high of 12.4K in early August, while active users grew from 16.7K at the start of the quarter to 27.6K by the end of September.
Basketball Stars: Multiplayer from Miniclip.com experienced a peak in weekly revenue at $929 in mid-September. Downloads surged to 58K in early August, and active users saw a consistent rise from 150.6K at the beginning of the quarter to 200K by mid-August, ending the quarter at 184.7K.
For more detailed insights and trends in mobile app performance, visit Sensor Tower.